Nonlinguistic Representation



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Microsoft Office Clip Art: http://office.microsoft.com/en-us/clipart/default.aspx

Technology 1: Glogster for Education at http://www.glogster.com/edu

Rationale:
Glogster EDU is a web poster-creating program that is tailored to teachers. Teachers can set up a private, secure classroom account, within which each student has a personal account. "Glogs" can be worked on individually or collaboratively, and all student accounts can be monitored by the teacher.
With Glogster EDU, teachers can introduce new topics and students can show what they have learned about a topic, all in a multisensory, multimedia way. When creating a glog, teachers and students can incorporate not only text, clip art and photos, but also audio and video files.
This fits perfectly with the concept of Nonlinguistic Representation, which is learning and expression of learning through visual and auditory imagery, movement, and other sensory means. In her technology integration blog on the Education World website, Brenda Dyck says, "The visual, audio, and textual capacity of Glogster not only will appeal to digital learners, it has the potential to support the visual literacy skills that are becoming essential skill sets for 21st century learners." (http://www.education-world.com/a_tech/columnists/dyck/dyck037.shtml
)


Resources needed:






  • Computer with Internet access for each student (students can take turns using the 8 classroom computers, or the teacher can sign out the laptop cart from the School Library Media Center so the class can all work at the same time)
  • Classroom account with Glogster EDU (free)
  • Individual account and password for each student (provided when the teacher creates the classroom account)



Technology 2: Gizmos at
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Microsoft Office Clip Art: http://office.microsoft.com/en-us/clipart/default.aspx

http://www.explorelearning.com/

Rationale:
The Explore Learning website offers a subscription program of hundreds of interactive math and science lessons, called
Gizmos, for grades 3-12. Gizmos are interactive, with the students manipulating digital objects to learn or practice various math and science concepts. Gizmos have colorful graphics and audio, and require the student to manipulate objects in order to work through the lesson. They can be used to introduce or reinforce a lesson. Teachers can use Gizmos on a Smartboard in front of the entire class, or students can work in groups or individually. The class accounts even allow students to log in from home to use Gizmos. Gizmos are good examples of the Process/Cause-Effect Pattern of Nonlinguistic Representation because they not only show visually the "sequence of steps leading to a specific product,"
(http://classroom.leanderisd.org/webs/marzano/nonlinguistic_representations.htm
), but also because the student has to manipulate the objects represented in order to complete the lesson.

Resources needed:






  • Computer with Internet access for each student (students can take turns using the 8 classroom computers, or the teacher can sign out the laptop cart from the School Library Media Center so the class can all work at the same time)
OR Classroom laptop hooked up to Smart Board (already in each classroom)





  • Subscription to Gizmos--teacher-plus-student license (so students can access the activities from home) for one year (teacher + 6 classes of up to 35 students each) is $799; school license has to be custom ordered


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Microsoft Office Clip Art: http://office.microsoft.com/en-us/clipart/default.aspx


Technology 3: Flip Video Cameras,
used with a kinesthetic lesson such as:
The Digestive System (http://www.accessexcellence.org/AE/AEC/AEF/1995/cave_digest.php) or
Kinesthetic Astronomy (http://www.spacescience.org/education/extra/kinesthetic_astronomy/index.html)

Rationale:
According to the article "Focus on Effectiveness" (Developed by the Northwest Regional Educational Laboratory, Portland, Oregon, http://www.netc.org/focus/), teachers who wish to take advantage of all modes of learning will encourage students to make nonlinguistic representations of their thinking," and, "They are actively creating a model of their thinking." Using a kinesthetic lesson, such as one of the two above examples, gets the students up and moving as they are learning a new concept. By having the students record each other using the Flip Video Cameras or some other digital video device, another element is added to the learning. The students first learn the concept of the lesson by performing it, then reinforce it by watching the video. If they or the teacher wish, they can add yet another mode of learning by having the students take notes from the video to further reinforce the concept.

Resources needed:






  • Class set of Flip Video Cameras $139.00
  • Kinesthetic lesson such as The Digestive System or Kinesthetic Astronomy



Educational Challenge: Differentiated Instruction
There has long been recognition that there are multiple learning styles, but unfortunately most classroom instruction meets the needs of only a few. Nonlinguistic representation in all of its forms, but particularly when partnered with technology, seems tailor-made for some of the learning styles that tend to get left out of traditional education. Interactive, multisensory, and multimedia methods of learning such as Glogster and Gizmos, and kinesthetic learning paired with technology can include all learners including auditory, visual and kinesthetic. Students who struggle in the primarily linguistic classroom can thrive when using nonlinguistic representational learning.


Introduction<

Cues, Questions & Advance Organizers<

Generating & Testing Hypothesis<

Homework & Practice<

Identifying Similarities & Differences<

Providing Feedback>

Reinforcing Effort>

Simulations & Games>

Summarizing & Notetaking>

Summary>

Reflections>